Difference between revisions of "Building a LED matrixGame console with Arduino"
Raghavendra (Talk | contribs) |
Raghavendra (Talk | contribs) |
||
Line 31: | Line 31: | ||
File:matrixGame_12.JPG | File:matrixGame_12.JPG | ||
</gallery> | </gallery> | ||
− | + | ==Acrylic Case== | |
− | <gallery> | + | [[File:DSC09972.JPG]] |
+ | <gallery mode = "packed-hover"> | ||
File:DSC09975.JPG | File:DSC09975.JPG | ||
File:DSC09976.JPG | File:DSC09976.JPG | ||
Line 39: | Line 40: | ||
File:DSC09979.JPG | File:DSC09979.JPG | ||
File:DSC09980.JPG | File:DSC09980.JPG | ||
− | |||
</gallery> | </gallery> | ||
− | |||
=Code= | =Code= |
Revision as of 13:15, 25 October 2016
Retro games are cool! The pixel games like tetris, ping-pong, snake etc., are fun to play with physical buttons instead of a touch screen. In this tutorial, we will build a Retro gaming console with super bright Red led matrices, a Joystick and a ATmega328 (with Arduino Uno bootloader. The fun part is not just building it writing/porting pixel games! So let's get started.
Contents
Video
Schematic
The build
Soldering
Solder all the parts shown above as per the schematic. Easier said than done. It took about 2 hours, to solder the parts for me. Let me know in the comments how well it went for you!
Acrylic Case
Code
The code varies greatly for each game. You can download the code for all the games from the download section. If you've a specific question about the code, please do comment below.
Downloads
Credits and References